video2x/include/libvideo2x/processor.h
K4YT3X 0400cf51b0
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refactor(video2x): split the CLI into multiple files; improve CLI args validation (#1247)
Signed-off-by: k4yt3x <i@k4yt3x.com>
2024-12-04 08:06:35 +00:00

84 lines
2.0 KiB
C++

#pragma once
#include <variant>
#include <vector>
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavfilter/avfilter.h>
#include <libavutil/buffer.h>
}
#include "fsutils.h"
enum class ProcessingMode {
Filter,
Interpolate,
};
enum class ProcessorType {
None,
Libplacebo,
RealESRGAN,
RIFE,
};
struct LibplaceboConfig {
StringType shader_path;
};
struct RealESRGANConfig {
bool tta_mode = false;
StringType model_name;
};
struct RIFEConfig {
bool tta_mode = false;
bool tta_temporal_mode = false;
bool uhd_mode = false;
int num_threads = 0;
StringType model_name;
};
// Unified filter configuration
struct ProcessorConfig {
ProcessorType processor_type = ProcessorType::None;
int width = 0;
int height = 0;
int scaling_factor = 0;
int frm_rate_mul = 0;
float scn_det_thresh = 0.0f;
std::variant<LibplaceboConfig, RealESRGANConfig, RIFEConfig> config;
};
class Processor {
public:
virtual ~Processor() = default;
virtual int init(AVCodecContext *dec_ctx, AVCodecContext *enc_ctx, AVBufferRef *hw_ctx) = 0;
virtual int flush(std::vector<AVFrame *> &_) { return 0; }
virtual ProcessingMode get_processing_mode() const = 0;
virtual ProcessorType get_processor_type() const = 0;
virtual void get_output_dimensions(
const ProcessorConfig &proc_cfg,
int in_width,
int in_height,
int &width,
int &height
) const = 0;
};
// Abstract base class for filters
class Filter : public Processor {
public:
ProcessingMode get_processing_mode() const override { return ProcessingMode::Filter; }
virtual int filter(AVFrame *in_frame, AVFrame **out_frame) = 0;
};
// Abstract base class for interpolators
class Interpolator : public Processor {
public:
ProcessingMode get_processing_mode() const override { return ProcessingMode::Interpolate; }
virtual int
interpolate(AVFrame *prev_frame, AVFrame *in_frame, AVFrame **out_frame, float time_step) = 0;
};