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https://github.com/k4yt3x/video2x.git
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90 lines
2.1 KiB
C++
90 lines
2.1 KiB
C++
#pragma once
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#include <variant>
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#include <vector>
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extern "C" {
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#include <libavcodec/avcodec.h>
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#include <libavfilter/avfilter.h>
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#include <libavutil/buffer.h>
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}
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#include "fsutils.h"
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namespace video2x {
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namespace processors {
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enum class ProcessingMode {
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Filter,
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Interpolate,
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};
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enum class ProcessorType {
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None,
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Libplacebo,
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RealESRGAN,
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RIFE,
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};
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struct LibplaceboConfig {
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fsutils::StringType shader_path;
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};
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struct RealESRGANConfig {
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bool tta_mode = false;
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fsutils::StringType model_name;
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};
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struct RIFEConfig {
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bool tta_mode = false;
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bool tta_temporal_mode = false;
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bool uhd_mode = false;
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int num_threads = 0;
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fsutils::StringType model_name;
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};
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// Unified filter configuration
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struct ProcessorConfig {
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ProcessorType processor_type = ProcessorType::None;
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int width = 0;
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int height = 0;
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int scaling_factor = 0;
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int frm_rate_mul = 0;
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float scn_det_thresh = 0.0f;
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std::variant<LibplaceboConfig, RealESRGANConfig, RIFEConfig> config;
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};
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class Processor {
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public:
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virtual ~Processor() = default;
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virtual int init(AVCodecContext *dec_ctx, AVCodecContext *enc_ctx, AVBufferRef *hw_ctx) = 0;
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virtual int flush(std::vector<AVFrame *> &) { return 0; }
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virtual ProcessingMode get_processing_mode() const = 0;
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virtual ProcessorType get_processor_type() const = 0;
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virtual void get_output_dimensions(
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const ProcessorConfig &proc_cfg,
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int in_width,
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int in_height,
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int &width,
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int &height
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) const = 0;
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};
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// Abstract base class for filters
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class Filter : public Processor {
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public:
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ProcessingMode get_processing_mode() const override { return ProcessingMode::Filter; }
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virtual int filter(AVFrame *in_frame, AVFrame **out_frame) = 0;
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};
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// Abstract base class for interpolators
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class Interpolator : public Processor {
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public:
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ProcessingMode get_processing_mode() const override { return ProcessingMode::Interpolate; }
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virtual int
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interpolate(AVFrame *prev_frame, AVFrame *in_frame, AVFrame **out_frame, float time_step) = 0;
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};
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} // namespace processors
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} // namespace video2x
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