video2x/include/libvideo2x/libvideo2x.h
K4YT3X ae2d5d32e4
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feat(ns): improve optimization flags and add namespaces (#1261)
Signed-off-by: k4yt3x <i@k4yt3x.com>
2024-12-17 16:24:51 +00:00

106 lines
2.8 KiB
C++

#pragma once
#include <atomic>
#include <cstdint>
#include <memory>
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
}
#include "avutils.h"
#include "decoder.h"
#include "encoder.h"
#include "logutils.h"
#include "processor.h"
#ifdef _WIN32
#ifdef LIBVIDEO2X_EXPORTS
#define LIBVIDEO2X_API __declspec(dllexport)
#else
#define LIBVIDEO2X_API __declspec(dllimport)
#endif
#else
#define LIBVIDEO2X_API
#endif
namespace video2x {
enum class VideoProcessorState {
Idle,
Running,
Paused,
Failed,
Aborted,
Completed
};
class LIBVIDEO2X_API VideoProcessor {
public:
VideoProcessor(
const processors::ProcessorConfig proc_cfg,
const encoder::EncoderConfig enc_cfg,
const uint32_t vk_device_idx = 0,
const AVHWDeviceType hw_device_type = AV_HWDEVICE_TYPE_NONE,
const logutils::Video2xLogLevel = logutils::Video2xLogLevel::Info,
const bool benchmark = false
);
virtual ~VideoProcessor() = default;
[[nodiscard]] int
process(const std::filesystem::path in_fname, const std::filesystem::path out_fname);
void pause() { state_.store(VideoProcessorState::Paused); }
void resume() { state_.store(VideoProcessorState::Running); }
void abort() { state_.store(VideoProcessorState::Aborted); }
VideoProcessorState get_state() const { return state_.load(); }
int64_t get_processed_frames() const { return frame_idx_.load(); }
int64_t get_total_frames() const { return total_frames_.load(); }
private:
[[nodiscard]] int process_frames(
decoder::Decoder &decoder,
encoder::Encoder &encoder,
std::unique_ptr<processors::Processor> &processor
);
[[nodiscard]] int write_frame(AVFrame *frame, encoder::Encoder &encoder);
[[nodiscard]] inline int write_raw_packet(
AVPacket *packet,
AVFormatContext *ifmt_ctx,
AVFormatContext *ofmt_ctx,
int *stream_map
);
[[nodiscard]] inline int process_filtering(
std::unique_ptr<processors::Processor> &processor,
encoder::Encoder &encoder,
AVFrame *frame,
AVFrame *proc_frame
);
[[nodiscard]] inline int process_interpolation(
std::unique_ptr<processors::Processor> &processor,
encoder::Encoder &encoder,
std::unique_ptr<AVFrame, decltype(&avutils::av_frame_deleter)> &prev_frame,
AVFrame *frame,
AVFrame *proc_frame
);
processors::ProcessorConfig proc_cfg_;
encoder::EncoderConfig enc_cfg_;
uint32_t vk_device_idx_ = 0;
AVHWDeviceType hw_device_type_ = AV_HWDEVICE_TYPE_NONE;
bool benchmark_ = false;
std::atomic<VideoProcessorState> state_ = VideoProcessorState::Idle;
std::atomic<int64_t> frame_idx_ = 0;
std::atomic<int64_t> total_frames_ = 0;
};
} // namespace video2x