# Name: Video2X Configuration File # Creator: K4YT3X # Date Created: October 23, 2018 # Last Modified: May 9, 2020 # Values here are the default values. Change the value here to # save the default value permanently. # Items commented out are parameters irrelevant to this context # or parameters handled by Video2X internally. waifu2x_caffe: path: '%LOCALAPPDATA%\video2x\waifu2x-caffe\waifu2x-caffe-cui' tta: 0 # <0|1> 8x slower and slightly high quality gpu: 0 # gpu device no batch_size: 1 # input batch size crop_h: null # input image split size(height) crop_w: null # input image split size(width) crop_size: 128 # input image split size output_depth: 8 # output image chanel depth bit output_quality: -1 # output image quality process: gpu # process mode model_dir: null # path to custom model directory (don't append last / ) #scale_height: null # custom scale height #scale_width: null # custom scale width #scale_ratio: null # custom scale ratio noise_level: 3 # <0|1|2|3> noise reduction level mode: noise_scale # image processing mode output_extention: null # extension to output image file when output_path is (auto) or input_path is folder input_extention_list: null # extension to input image file when input_path is folder #output_path: null # path to output image file (when input_path is folder, output_path must be folder) #input_path: null # (required) path to input image file waifu2x_converter_cpp: path: '%LOCALAPPDATA%\video2x\waifu2x-converter-cpp\waifu2x-converter-cpp' #list-supported-formats: null # dump currently supported format list #list-opencv-formats: null # (deprecated. Use --list-supported-formats) dump opencv supported format list #list-processor # dump processor list output-format: null # The format used when running in recursive/folder mode png-compression: 5 # Set PNG compression level (0-9), 9 = Max compression (slowest & smallest) image-quality: -1 # JPEG & WebP Compression quality (-1-101, 0 being smallest size and lowest quality, -1 being default), use 101 for lossless WebP block-size: 0 # block size disable-gpu: false # disable GPU force-OpenCL: false # force to use OpenCL on Intel Platform processor: -1 # set target processor (-1 uses default device) jobs: 0 # number of threads launching at the same time model-dir: null # path to custom model directory (don't append last / ) default: models_rgb #scale-ratio: 2.0 # custom scale ratio noise-level: 1 # <0|1|2|3> noise reduction level mode: noise-scale # image processing mode log-level: 1 # <0|1|2|3|4> Set log level silent: true # Enable silent mode. (same as --log-level 1) tta: 0 # Enable Test-Time Augmentation mode. (0 or 1) #generate-subdir: 0 # Generate sub folder when recursive directory is enabled. #auto-naming: 0 # Add postfix to output name when output path is not specified. #recursive-directory: 0 # Search recursively through directories to find more images to process. #output: null # path to output image file or directory (you should use the full path) #input: null # (required) path to input image file or directory (you should use the full path) waifu2x_ncnn_vulkan: path: '%LOCALAPPDATA%\video2x\waifu2x-ncnn-vulkan\waifu2x-ncnn-vulkan' v: null # verbose output #i: null # input-path: input image path (jpg/png) or directory #o: null # output-path: output image path (png) or directory 'n': 2 # noise-level: denoise level (-1/0/1/2/3, default=0) s: 2 # scale: upscale ratio (1/2, default=2) t: 400 # tile-size: tile size (>=32, default=400) m: null # model-path: waifu2x model path (default=models-cunet) g: 0 # gpu-id: gpu device to use (default=0) j: '1:2:2' # thread count for load/proc/save (default=1:2:2) x: false # enable tta mode srmd_ncnn_vulkan: path: '%LOCALAPPDATA%\video2x\srmd-ncnn-vulkan\srmd-ncnn-vulkan' v: null # verbose output #i: null # input-path: input image path (jpg/png) or directory #o: null # output-path: output image path (png) or directory 'n': 3 # noise-level: denoise level (-1/0/1/2/3/4/5/6/7/8/9/10, default=3) s: 2 # upscale ratio (2/3/4, default=2) t: 400 # tile-size: tile size (>=32, default=400) m: null # srmd model path (default=models-srmd) g: 0 # gpu device to use (default=0) j: '1:2:2' # thread count for load/proc/save (default=1:2:2) x: false # enable tta mode anime4kcpp: path: '%LOCALAPPDATA%\video2x\anime4kcpp\CLI\Anime4KCPP_CLI\Anime4KCPP_CLI' #input: null # File for loading (string [=./pic/p1.png]) #output: null # File for outputting (string [=output.png]) passes: 2 # Passes for processing (int [=2]) pushColorCount: 2 # Limit the number of color pushes (int [=2]) strengthColor: 0.3 # Strength for pushing color,range 0 to 1,higher for thinner (double [=0.3]) strengthGradient: 1.0 # Strength for pushing gradient,range 0 to 1,higher for sharper (double [=1]) zoomFactor: 2.0 # zoom factor for resizing (double [=2]) threads: 16 # Threads count for video processing (unsigned int [=16]) fastMode: false # Faster but maybe low quality videoMode: true # Video process preview: null # Preview image preprocessing: False # Enable pre processing postprocessing: False # Enable post processing preFilters: 4 # Enhancement filter, only working when preProcessing is true,there are 5 options by binary:Median blur=0000001, Mean blur=0000010, CAS Sharpening=0000100, Gaussian blur weak=0001000, Gaussian blur=0010000, Bilateral filter=0100000, Bilateral filter faster=1000000, you can freely combine them, eg: Gaussian blur weak + Bilateral filter = 0001000 | 0100000 = 0101000 = 40(D) (unsigned int [=4]) postFilters: 40 # Enhancement filter, only working when postProcessing is true,there are 5 options by binary:Median blur=0000001, Mean blur=0000010, CAS Sharpening=0000100, Gaussian blur weak=0001000, Gaussian blur=0010000, Bilateral filter=0100000, Bilateral filter faster=1000000, you can freely combine them, eg: Gaussian blur weak + Bilateral filter = 0001000 | 0100000 = 0101000 = 40(D), so you can put 40 to enable Gaussian blur weak and Bilateral filter, which also is what I recommend for image that < 1080P, 48 for image that >= 1080P, and for performance I recommend to use 72 for video that < 1080P, 80 for video that >=1080P (unsigned int [=40]) GPUMode: False # Enable GPU acceleration listGPUs: null # list GPUs platformID: 0 # Specify the platform ID (unsigned int [=0]) deviceID: 0 # Specify the device ID (unsigned int [=0]) codec: mp4v # Specify the codec for encoding from mp4v(recommended in Windows), dxva(for Windows), avc1(H264, recommended in Linux), vp09(very slow), hevc(not support in Windowds), av01(not support in Windowds) (string [=mp4v]) ffmpeg: ffmpeg_path: '%LOCALAPPDATA%\video2x\ffmpeg-latest-win64-static\bin' intermediate_file_name: 'intermediate.mkv' # step 1: extract all frames from original video # into temporary directory video_to_frames: output_options: '-qscale:v': null '-pix_fmt': rgba64be '-hwaccel': auto '-y': true # step 2: stitch all frames back into a video # with only a video track frames_to_video: input_options: '-qscale:v': null '-qscale:a': null '-f': image2 output_options: '-vcodec': libx264 '-crf': 17 '-b:v': null '-pix_fmt': null '-hwaccel': auto '-y': true # step 3: migrate audio and subtitle tracks from original # video into the upscaled video migrating_tracks: output_options: '-map': - '0:v?' - '1:a?' - '1:s?' - '1:d?' - '1:t?' '-c': copy '-pix_fmt': null '-metadata': 'comment=Upscaled by Video2X' '-hwaccel': auto '-y': true video2x: video2x_cache_directory: null # default: %TEMP%\video2x image_format: png preserve_frames: false