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chore(models): moved model files into subdirectories
Signed-off-by: k4yt3x <i@k4yt3x.com>
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@ -42,8 +42,9 @@ int LibplaceboFilter::init(AVCodecContext *dec_ctx, AVCodecContext *enc_ctx, AVB
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shader_full_path = shader_path;
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} else {
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// Construct the fallback path using std::filesystem
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shader_full_path =
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find_resource_file(std::filesystem::path("models") / (shader_path.string() + ".glsl"));
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shader_full_path = find_resource_file(
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std::filesystem::path("models") / "libplacebo" / (shader_path.string() + ".glsl")
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);
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}
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// Check if the shader file exists
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@ -39,9 +39,9 @@ int RealesrganFilter::init(AVCodecContext *dec_ctx, AVCodecContext *enc_ctx, AVB
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if (model) {
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// Find the model paths by model name if provided
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model_param_path = std::filesystem::path("models") /
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model_param_path = std::filesystem::path("models") / "realesrgan" /
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(std::string(model) + "-x" + std::to_string(scaling_factor) + ".param");
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model_bin_path = std::filesystem::path("models") /
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model_bin_path = std::filesystem::path("models") / "realesrgan" /
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(std::string(model) + "-x" + std::to_string(scaling_factor) + ".bin");
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} else if (!custom_model_param_path.empty() && !custom_model_bin_path.empty()) {
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// Use the custom model paths if provided
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