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feat(anime4k): added version name to Anime4K GLSL shader files
Signed-off-by: k4yt3x <i@k4yt3x.com>
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@ -78,7 +78,13 @@ def download_and_combine_files():
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response.raise_for_status()
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response.raise_for_status()
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file_contents += response.text + "\n"
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file_contents += response.text + "\n"
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with (SHADERS_DIR / Path(f"anime4k-{mode}.glsl")).open("w") as output_file:
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version = "v4"
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if mode == "gan":
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version = "v4.1"
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with (SHADERS_DIR / Path(f"anime4k-{version}-{mode}.glsl")).open(
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"w"
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) as output_file:
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output_file.write(file_contents)
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output_file.write(file_contents)
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