video2x/src/video2x.yaml

134 lines
7.2 KiB
YAML
Raw Normal View History

# Name: Video2X Configuration File
# Creator: K4YT3X
# Date Created: October 23, 2018
# Last Modified: May 7, 2020
# Items commented out are parameters handled by Video2x.
2019-10-20 01:45:44 +00:00
waifu2x_caffe:
path: '%LOCALAPPDATA%\video2x\waifu2x-caffe\waifu2x-caffe-cui'
tta: 0 # <0|1> 8x slower and slightly high quality
gpu: 0 # gpu device no
batch_size: 1 # input batch size
crop_h: null # input image split size(height)
crop_w: null # input image split size(width)
crop_size: 128 # input image split size
output_depth: 8 # output image chaneel depth bit
output_quality: -1 # output image quality
process: gpu # <cpu|gpu|cudnn> process mode
model_dir: null # path to custom model directory (don't append last / )
#scale_height: null # custom scale height
#scale_width: null # custom scale width
#scale_ratio: null # custom scale ratio
noise_level: 3 # <0|1|2|3> noise reduction level
mode: noise_scale # <noise|scale|noise_scale|auto_scale> image processing mode
output_extention: null # extention to output image file when output_path is (auto) or input_path is folder
input_extention_list: null # extention to input image file when input_path is folder
#output_path: null # path to output image file (when input_path is folder, output_path must be folder)
#input_path: null # (required) path to input image file
waifu2x_converter_cpp:
path: '%LOCALAPPDATA%\video2x\waifu2x-converter-cpp\waifu2x-converter-cpp'
#list-supported-formats: null # dump currently supported format list
#list-opencv-formats: null # (deprecated. Use --list-supported-formats) dump opencv supported format list
#list-processor # dump processor list
output-format: null # The format used when running in recursive/folder mode
png-compression: 5 # Set PNG compression level (0-9), 9 = Max compression (slowest & smallest)
image-quality: -1 # JPEG & WebP Compression quality (0-101, 0 being smallest size and lowest quality), use 101 for lossless WebP
block-size: 0 # block size
disable-gpu: false # disable GPU
force-OpenCL: false # force to use OpenCL on Intel Platform
processor: -1 # set target processor
#jobs: 0 # number of threads launching at the same time
model-dir: null # path to custom model directory (don't append last / ) default: models_rgb
#scale-ratio: 2.0 # custom scale ratio
noise-level: 1 # <0|1|2|3> noise reduction level
mode: noise-scale # <noise|scale|noise-scale> image processing mode
log-level: 1 # <0|1|2|3|4> Set log level
silent: true # Enable silent mode. (same as --log-level 1)
tta: 0 # Enable Test-Time Augmentation mode. (0 or 1)
#generate-subdir: 0 # Generate sub folder when recursive directory is enabled.
#auto-naming: 0 # Add postfix to output name when output path is not specified.
#recursive-directory: 0 # Search recursively through directories to find more images to process.
#output: null # path to output image file or directory (you should use the full path)
#input: null # (required) path to input image file or directory (you should use the full path)
2019-10-20 01:45:44 +00:00
waifu2x_ncnn_vulkan:
path: '%LOCALAPPDATA%\video2x\waifu2x-ncnn-vulkan\waifu2x-ncnn-vulkan'
v: null # verbose output
#i: null # input-path: input image path (jpg/png) or directory
#o: null # output-path: output image path (png) or directory
'n': 2 # noise-level: denoise level (-1/0/1/2/3, default=0)
s: 2 # scale: upscale ratio (1/2, default=2)
t: 400 # tile-size: tile size (>=32, default=400)
m: null # model-path: waifu2x model path (default=models-cunet)
g: 0 # gpu-id: gpu device to use (default=0)
j: '1:2:2' # thread count for load/proc/save (default=1:2:2)
x: false # enable tta mode
srmd_ncnn_vulkan:
path: '%LOCALAPPDATA%\video2x\srmd-ncnn-vulkan\srmd-ncnn-vulkan'
v: null # verbose output
#i: null # input-path: input image path (jpg/png) or directory
#o: null # output-path: output image path (png) or directory
'n': 3 # noise-level: denoise level (-1/0/1/2/3/4/5/6/7/8/9/10, default=3)
s: 2 # upscale ratio (2/3/4, default=2)
t: 400 # tile-size: tile size (>=32, default=400)
m: null # srmd model path (default=models-srmd)
g: 0 # gpu device to use (default=0)
j: '1:2:2' # thread count for load/proc/save (default=1:2:2)
x: false # enable tta mode
anime4kcpp:
path: '%LOCALAPPDATA%\video2x\anime4kcpp\CLI\Anime4KCPP_CLI\Anime4KCPP_CLI'
#input: null # File for loading (string [=./pic/p1.png])
#output: null # File for outputting (string [=output.png])
passes: 2 # Passes for processing (int [=2])
pushColorCount: 2 # Limit the number of color pushes (int [=2])
strengthColor: 0.3 # Strength for pushing color,range 0 to 1,higher for thinner (double [=0.3])
strengthGradient: 1.0 # Strength for pushing gradient,range 0 to 1,higher for sharper (double [=1])
zoomFactor: 2.0 # zoom factor for resizing (double [=2])
#threads: 16 # Threads count for video processing (unsigned int [=16])
fastMode: false # Faster but maybe low quality
videoMode: true # Video process
preview: null # Preview image
preprocessing: False # Enable pre processing
postprocessing: False # Enable post processing
preFilters: 4 # Enhancement filter, only working when preProcessing is true,there are 5 options by binary:Median blur=0000001, Mean blur=0000010, CAS Sharpening=0000100, Gaussian blur weak=0001000, Gaussian blur=0010000, Bilateral filter=0100000, Bilateral filter faster=1000000, you can freely combine them, eg: Gaussian blur weak + Bilateral filter = 0001000 | 0100000 = 0101000 = 40(D) (unsigned int [=4])
postFilters: 40 # Enhancement filter, only working when postProcessing is true,there are 5 options by binary:Median blur=0000001, Mean blur=0000010, CAS Sharpening=0000100, Gaussian blur weak=0001000, Gaussian blur=0010000, Bilateral filter=0100000, Bilateral filter faster=1000000, you can freely combine them, eg: Gaussian blur weak + Bilateral filter = 0001000 | 0100000 = 0101000 = 40(D), so you can put 40 to enable Gaussian blur weak and Bilateral filter, which also is what I recommend for image that < 1080P, 48 for image that >= 1080P, and for performance I recommend to use 72 for video that < 1080P, 80 for video that >=1080P (unsigned int [=40])
GPUMode: False # Enable GPU acceleration
listGPUs: null # list GPUs
platformID: 0 # Specify the platform ID (unsigned int [=0])
deviceID: 0 # Specify the device ID (unsigned int [=0])
codec: mp4v # Specify the codec for encoding from mp4v(recommended in Windows), dxva(for Windows), avc1(H264, recommended in Linux), vp09(very slow), hevc(not support in Windowds), av01(not support in Windowds) (string [=mp4v])
2019-10-20 01:45:44 +00:00
ffmpeg:
ffmpeg_path: '%LOCALAPPDATA%\video2x\ffmpeg-latest-win64-static\bin'
2019-10-20 01:45:44 +00:00
video_to_frames:
output_options:
'-qscale:v': null
'-pix_fmt': rgba64be
'-hwaccel': auto
'-y': true
2019-10-20 01:45:44 +00:00
frames_to_video:
input_options:
'-qscale:v': null
'-qscale:a': null
'-f': image2
2019-10-20 01:45:44 +00:00
output_options:
'-vcodec': libx264
'-crf': 17
'-b:v': null
'-pix_fmt': null
'-hwaccel': auto
'-y': true
2019-10-20 01:45:44 +00:00
migrating_tracks:
output_options:
'-map':
- '0:v?'
- '1:a?'
- '1:s?'
- '1:d?'
- '1:t?'
'-c': copy
'-pix_fmt': null
'-hwaccel': auto
'-y': true
2019-10-20 01:45:44 +00:00
video2x:
2020-05-06 14:40:04 +00:00
video2x_cache_directory: null # default: %TEMP%\video2x
2019-10-20 01:45:44 +00:00
image_format: png
preserve_frames: false