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ReactiveObjC | ||
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README.md |
ReactiveObjC
NOTE: This is legacy introduction to the Objective-C ReactiveCocoa, which is now known as ReactiveObjC. For the updated version that uses Swift, please see ReactiveCocoa or ReactiveSwift
ReactiveObjC (formally ReactiveCocoa or RAC) is an Objective-C framework inspired by Functional Reactive Programming. It provides APIs for composing and transforming streams of values.
If you're already familiar with functional reactive programming or know the basic premise of ReactiveObjC, check out the other documentation in this folder for a framework overview and more in-depth information about how it all works in practice.
New to ReactiveObjC?
ReactiveObjC is documented like crazy, and there's a wealth of introductory material available to explain what RAC is and how you can use it.
If you want to learn more, we recommend these resources, roughly in order:
- Introduction
- When to use ReactiveObjC
- Framework Overview
- Basic Operators
- Header documentation
- Previously answered Stack Overflow questions and GitHub issues
- The rest of this folder
- Functional Reactive Programming on iOS (eBook)
If you have any further questions, please feel free to file an issue.
Introduction
ReactiveObjC is inspired by functional reactive
programming.
Rather than using mutable variables which are replaced and modified in-place,
RAC provides signals (represented by RACSignal
) that capture present and
future values.
By chaining, combining, and reacting to signals, software can be written declaratively, without the need for code that continually observes and updates values.
For example, a text field can be bound to the latest time, even as it changes,
instead of using additional code that watches the clock and updates the
text field every second. It works much like KVO, but with blocks instead of
overriding -observeValueForKeyPath:ofObject:change:context:
.
Signals can also represent asynchronous operations, much like futures and promises. This greatly simplifies asynchronous software, including networking code.
One of the major advantages of RAC is that it provides a single, unified approach to dealing with asynchronous behaviors, including delegate methods, callback blocks, target-action mechanisms, notifications, and KVO.
Here's a simple example:
// When self.username changes, logs the new name to the console.
//
// RACObserve(self, username) creates a new RACSignal that sends the current
// value of self.username, then the new value whenever it changes.
// -subscribeNext: will execute the block whenever the signal sends a value.
[RACObserve(self, username) subscribeNext:^(NSString *newName) {
NSLog(@"%@", newName);
}];
But unlike KVO notifications, signals can be chained together and operated on:
// Only logs names that starts with "j".
//
// -filter returns a new RACSignal that only sends a new value when its block
// returns YES.
[[RACObserve(self, username)
filter:^(NSString *newName) {
return [newName hasPrefix:@"j"];
}]
subscribeNext:^(NSString *newName) {
NSLog(@"%@", newName);
}];
Signals can also be used to derive state. Instead of observing properties and setting other properties in response to the new values, RAC makes it possible to express properties in terms of signals and operations:
// Creates a one-way binding so that self.createEnabled will be
// true whenever self.password and self.passwordConfirmation
// are equal.
//
// RAC() is a macro that makes the binding look nicer.
//
// +combineLatest:reduce: takes an array of signals, executes the block with the
// latest value from each signal whenever any of them changes, and returns a new
// RACSignal that sends the return value of that block as values.
RAC(self, createEnabled) = [RACSignal
combineLatest:@[ RACObserve(self, password), RACObserve(self, passwordConfirmation) ]
reduce:^(NSString *password, NSString *passwordConfirm) {
return @([passwordConfirm isEqualToString:password]);
}];
Signals can be built on any stream of values over time, not just KVO. For example, they can also represent button presses:
// Logs a message whenever the button is pressed.
//
// RACCommand creates signals to represent UI actions. Each signal can
// represent a button press, for example, and have additional work associated
// with it.
//
// -rac_command is an addition to NSButton. The button will send itself on that
// command whenever it's pressed.
self.button.rac_command = [[RACCommand alloc] initWithSignalBlock:^(id _) {
NSLog(@"button was pressed!");
return [RACSignal empty];
}];
Or asynchronous network operations:
// Hooks up a "Log in" button to log in over the network.
//
// This block will be run whenever the login command is executed, starting
// the login process.
self.loginCommand = [[RACCommand alloc] initWithSignalBlock:^(id sender) {
// The hypothetical -logIn method returns a signal that sends a value when
// the network request finishes.
return [client logIn];
}];
// -executionSignals returns a signal that includes the signals returned from
// the above block, one for each time the command is executed.
[self.loginCommand.executionSignals subscribeNext:^(RACSignal *loginSignal) {
// Log a message whenever we log in successfully.
[loginSignal subscribeCompleted:^{
NSLog(@"Logged in successfully!");
}];
}];
// Executes the login command when the button is pressed.
self.loginButton.rac_command = self.loginCommand;
Signals can also represent timers, other UI events, or anything else that changes over time.
Using signals for asynchronous operations makes it possible to build up more complex behavior by chaining and transforming those signals. Work can easily be triggered after a group of operations completes:
// Performs 2 network operations and logs a message to the console when they are
// both completed.
//
// +merge: takes an array of signals and returns a new RACSignal that passes
// through the values of all of the signals and completes when all of the
// signals complete.
//
// -subscribeCompleted: will execute the block when the signal completes.
[[RACSignal
merge:@[ [client fetchUserRepos], [client fetchOrgRepos] ]]
subscribeCompleted:^{
NSLog(@"They're both done!");
}];
Signals can be chained to sequentially execute asynchronous operations, instead of nesting callbacks with blocks. This is similar to how futures and promises are usually used:
// Logs in the user, then loads any cached messages, then fetches the remaining
// messages from the server. After that's all done, logs a message to the
// console.
//
// The hypothetical -logInUser methods returns a signal that completes after
// logging in.
//
// -flattenMap: will execute its block whenever the signal sends a value, and
// returns a new RACSignal that merges all of the signals returned from the block
// into a single signal.
[[[[client
logInUser]
flattenMap:^(User *user) {
// Return a signal that loads cached messages for the user.
return [client loadCachedMessagesForUser:user];
}]
flattenMap:^(NSArray *messages) {
// Return a signal that fetches any remaining messages.
return [client fetchMessagesAfterMessage:messages.lastObject];
}]
subscribeNext:^(NSArray *newMessages) {
NSLog(@"New messages: %@", newMessages);
} completed:^{
NSLog(@"Fetched all messages.");
}];
RAC even makes it easy to bind to the result of an asynchronous operation:
// Creates a one-way binding so that self.imageView.image will be set as the user's
// avatar as soon as it's downloaded.
//
// The hypothetical -fetchUserWithUsername: method returns a signal which sends
// the user.
//
// -deliverOn: creates new signals that will do their work on other queues. In
// this example, it's used to move work to a background queue and then back to the main thread.
//
// -map: calls its block with each user that's fetched and returns a new
// RACSignal that sends values returned from the block.
RAC(self.imageView, image) = [[[[client
fetchUserWithUsername:@"joshaber"]
deliverOn:[RACScheduler scheduler]]
map:^(User *user) {
// Download the avatar (this is done on a background queue).
return [[NSImage alloc] initWithContentsOfURL:user.avatarURL];
}]
// Now the assignment will be done on the main thread.
deliverOn:RACScheduler.mainThreadScheduler];
That demonstrates some of what RAC can do, but it doesn't demonstrate why RAC is so powerful. It's hard to appreciate RAC from README-sized examples, but it makes it possible to write code with less state, less boilerplate, better code locality, and better expression of intent.
For more sample code, check out C-41 or GroceryList, which are real iOS apps written using ReactiveObjC. Additional information about RAC can be found in this folder.
When to use ReactiveObjC
Upon first glance, ReactiveObjC is very abstract, and it can be difficult to understand how to apply it to concrete problems.
Here are some of the use cases that RAC excels at.
Handling asynchronous or event-driven data sources
Much of Cocoa programming is focused on reacting to user events or changes in application state. Code that deals with such events can quickly become very complex and spaghetti-like, with lots of callbacks and state variables to handle ordering issues.
Patterns that seem superficially different, like UI callbacks, network responses, and KVO notifications, actually have a lot in common. RACSignal unifies all these different APIs so that they can be composed together and manipulated in the same way.
For example, the following code:
static void *ObservationContext = &ObservationContext;
- (void)viewDidLoad {
[super viewDidLoad];
[LoginManager.sharedManager addObserver:self forKeyPath:@"loggingIn" options:NSKeyValueObservingOptionInitial context:&ObservationContext];
[NSNotificationCenter.defaultCenter addObserver:self selector:@selector(loggedOut:) name:UserDidLogOutNotification object:LoginManager.sharedManager];
[self.usernameTextField addTarget:self action:@selector(updateLogInButton) forControlEvents:UIControlEventEditingChanged];
[self.passwordTextField addTarget:self action:@selector(updateLogInButton) forControlEvents:UIControlEventEditingChanged];
[self.logInButton addTarget:self action:@selector(logInPressed:) forControlEvents:UIControlEventTouchUpInside];
}
- (void)dealloc {
[LoginManager.sharedManager removeObserver:self forKeyPath:@"loggingIn" context:ObservationContext];
[NSNotificationCenter.defaultCenter removeObserver:self];
}
- (void)updateLogInButton {
BOOL textFieldsNonEmpty = self.usernameTextField.text.length > 0 && self.passwordTextField.text.length > 0;
BOOL readyToLogIn = !LoginManager.sharedManager.isLoggingIn && !self.loggedIn;
self.logInButton.enabled = textFieldsNonEmpty && readyToLogIn;
}
- (IBAction)logInPressed:(UIButton *)sender {
[[LoginManager sharedManager]
logInWithUsername:self.usernameTextField.text
password:self.passwordTextField.text
success:^{
self.loggedIn = YES;
} failure:^(NSError *error) {
[self presentError:error];
}];
}
- (void)loggedOut:(NSNotification *)notification {
self.loggedIn = NO;
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (context == ObservationContext) {
[self updateLogInButton];
} else {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
}
}
… could be expressed in RAC like so:
- (void)viewDidLoad {
[super viewDidLoad];
@weakify(self);
RAC(self.logInButton, enabled) = [RACSignal
combineLatest:@[
self.usernameTextField.rac_textSignal,
self.passwordTextField.rac_textSignal,
RACObserve(LoginManager.sharedManager, loggingIn),
RACObserve(self, loggedIn)
] reduce:^(NSString *username, NSString *password, NSNumber *loggingIn, NSNumber *loggedIn) {
return @(username.length > 0 && password.length > 0 && !loggingIn.boolValue && !loggedIn.boolValue);
}];
[[self.logInButton rac_signalForControlEvents:UIControlEventTouchUpInside] subscribeNext:^(UIButton *sender) {
@strongify(self);
RACSignal *loginSignal = [LoginManager.sharedManager
logInWithUsername:self.usernameTextField.text
password:self.passwordTextField.text];
[loginSignal subscribeError:^(NSError *error) {
@strongify(self);
[self presentError:error];
} completed:^{
@strongify(self);
self.loggedIn = YES;
}];
}];
RAC(self, loggedIn) = [[NSNotificationCenter.defaultCenter
rac_addObserverForName:UserDidLogOutNotification object:nil]
mapReplace:@NO];
}
Chaining dependent operations
Dependencies are most often found in network requests, where a previous request to the server needs to complete before the next one can be constructed, and so on:
[client logInWithSuccess:^{
[client loadCachedMessagesWithSuccess:^(NSArray *messages) {
[client fetchMessagesAfterMessage:messages.lastObject success:^(NSArray *nextMessages) {
NSLog(@"Fetched all messages.");
} failure:^(NSError *error) {
[self presentError:error];
}];
} failure:^(NSError *error) {
[self presentError:error];
}];
} failure:^(NSError *error) {
[self presentError:error];
}];
ReactiveObjC makes this pattern particularly easy:
[[[[client logIn]
then:^{
return [client loadCachedMessages];
}]
flattenMap:^(NSArray *messages) {
return [client fetchMessagesAfterMessage:messages.lastObject];
}]
subscribeError:^(NSError *error) {
[self presentError:error];
} completed:^{
NSLog(@"Fetched all messages.");
}];
Parallelizing independent work
Working with independent data sets in parallel and then combining them into a final result is non-trivial in Cocoa, and often involves a lot of synchronization:
__block NSArray *databaseObjects;
__block NSArray *fileContents;
NSOperationQueue *backgroundQueue = [[NSOperationQueue alloc] init];
NSBlockOperation *databaseOperation = [NSBlockOperation blockOperationWithBlock:^{
databaseObjects = [databaseClient fetchObjectsMatchingPredicate:predicate];
}];
NSBlockOperation *filesOperation = [NSBlockOperation blockOperationWithBlock:^{
NSMutableArray *filesInProgress = [NSMutableArray array];
for (NSString *path in files) {
[filesInProgress addObject:[NSData dataWithContentsOfFile:path]];
}
fileContents = [filesInProgress copy];
}];
NSBlockOperation *finishOperation = [NSBlockOperation blockOperationWithBlock:^{
[self finishProcessingDatabaseObjects:databaseObjects fileContents:fileContents];
NSLog(@"Done processing");
}];
[finishOperation addDependency:databaseOperation];
[finishOperation addDependency:filesOperation];
[backgroundQueue addOperation:databaseOperation];
[backgroundQueue addOperation:filesOperation];
[backgroundQueue addOperation:finishOperation];
The above code can be cleaned up and optimized by simply composing signals:
RACSignal *databaseSignal = [[databaseClient
fetchObjectsMatchingPredicate:predicate]
subscribeOn:[RACScheduler scheduler]];
RACSignal *fileSignal = [RACSignal startEagerlyWithScheduler:[RACScheduler scheduler] block:^(id<RACSubscriber> subscriber) {
NSMutableArray *filesInProgress = [NSMutableArray array];
for (NSString *path in files) {
[filesInProgress addObject:[NSData dataWithContentsOfFile:path]];
}
[subscriber sendNext:[filesInProgress copy]];
[subscriber sendCompleted];
}];
[[RACSignal
combineLatest:@[ databaseSignal, fileSignal ]
reduce:^ id (NSArray *databaseObjects, NSArray *fileContents) {
[self finishProcessingDatabaseObjects:databaseObjects fileContents:fileContents];
return nil;
}]
subscribeCompleted:^{
NSLog(@"Done processing");
}];
Simplifying collection transformations
Higher-order functions like map
, filter
, fold
/reduce
are sorely missing
from Foundation, leading to loop-focused code like this:
NSMutableArray *results = [NSMutableArray array];
for (NSString *str in strings) {
if (str.length < 2) {
continue;
}
NSString *newString = [str stringByAppendingString:@"foobar"];
[results addObject:newString];
}
RACSequence allows any Cocoa collection to be manipulated in a uniform and declarative way:
RACSequence *results = [[strings.rac_sequence
filter:^ BOOL (NSString *str) {
return str.length >= 2;
}]
map:^(NSString *str) {
return [str stringByAppendingString:@"foobar"];
}];
System Requirements
ReactiveObjC supports OS X 10.8+ and iOS 8.0+.
Importing ReactiveObjC
To add RAC to your application:
- Add the ReactiveObjC repository as a submodule of your application's repository.
- Run
git submodule update --init --recursive
from within the ReactiveObjC folder. - Drag and drop
ReactiveObjC.xcodeproj
into your application's Xcode project or workspace. - On the "Build Phases" tab of your application target, add RAC to the "Link Binary With Libraries" phase.
- Add
ReactiveObjC.framework
. RAC must also be added to any "Copy Frameworks" build phase. If you don't already have one, simply add a "Copy Files" build phase and target the "Frameworks" destination. - Add
"$(BUILD_ROOT)/../IntermediateBuildFilesPath/UninstalledProducts/include" $(inherited)
to the "Header Search Paths" build setting (this is only necessary for archive builds, but it has no negative effect otherwise). - For iOS targets, add
-ObjC
to the "Other Linker Flags" build setting. - If you added RAC to a project (not a workspace), you will also need to add the appropriate RAC target to the "Target Dependencies" of your application.
To see a project already set up with RAC, check out C-41 or GroceryList, which are real iOS apps written using ReactiveObjC.
More Info
ReactiveObjC is inspired by .NET's Reactive Extensions (Rx). Most of the principles of Rx apply to RAC as well. There are some really good Rx resources out there:
- Reactive Extensions MSDN entry
- Reactive Extensions for .NET Introduction
- Rx - Channel 9 videos
- Reactive Extensions wiki
- 101 Rx Samples
- Programming Reactive Extensions and LINQ
RAC and Rx are both frameworks inspired by functional reactive programming. Here are some resources related to FRP: