filesbox/app/filesbox_ios/FilesBox/Pods/Realm/include/RLMRealmUtil.hpp
2023-09-21 10:53:23 +08:00

40 lines
1.4 KiB
C++

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2014 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#import <memory>
#import <string>
@class RLMRealm;
namespace realm {
class BindingContext;
}
// Add a Realm to the weak cache
void RLMCacheRealm(std::string const& path, RLMRealm *realm);
// Get a Realm for the given path which can be used on the current thread
RLMRealm *RLMGetThreadLocalCachedRealmForPath(std::string const& path);
// Get a Realm for the given path
RLMRealm *RLMGetAnyCachedRealmForPath(std::string const& path);
// Clear the weak cache of Realms
void RLMClearRealmCache();
// Check if the current thread is currently within a running CFRunLoop
bool RLMIsInRunLoop();
std::unique_ptr<realm::BindingContext> RLMCreateBindingContext(RLMRealm *realm);