filesbox/app/filesbox_ios/FilesBox/Pods/Realm/include/RLMObservation.hpp
2023-09-21 10:53:23 +08:00

154 lines
6.4 KiB
C++

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2015 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#import <Foundation/Foundation.h>
#import "binding_context.hpp"
#import <realm/row.hpp>
#import <realm/table.hpp>
#import <unordered_map>
@class RLMObjectBase, RLMRealm, RLMSchema, RLMProperty, RLMObjectSchema;
class RLMClassInfo;
class RLMSchemaInfo;
namespace realm {
class History;
class SharedGroup;
}
// RLMObservationInfo stores all of the KVO-related data for RLMObjectBase and
// RLMArray. There is a one-to-one relationship between observed objects and
// RLMObservationInfo instances, so it could be folded into RLMObjectBase, and
// is a separate class mostly to avoid making all accessor objects far larger.
//
// RLMClassInfo stores a vector of pointers to the first observation info
// created for each row. If there are multiple observation infos for a single
// row (such as if there are multiple observed objects backed by a single row,
// or if both an object and an array property of that object are observed),
// they're stored in an intrusive doubly-linked-list in the `next` and `prev`
// members. This is done primarily to make it simpler and faster to loop over
// all of the observed objects for a single row, as that needs to be done for
// every change.
class RLMObservationInfo {
public:
RLMObservationInfo(id object);
RLMObservationInfo(RLMClassInfo &objectSchema, std::size_t row, id object);
~RLMObservationInfo();
realm::Row const& getRow() const {
return row;
}
NSString *columnName(size_t col) const noexcept;
// Send willChange/didChange notifications to all observers for this object/row
// Sends the array versions if indexes is non-nil, normal versions otherwise
void willChange(NSString *key, NSKeyValueChange kind=NSKeyValueChangeSetting, NSIndexSet *indexes=nil) const;
void didChange(NSString *key, NSKeyValueChange kind=NSKeyValueChangeSetting, NSIndexSet *indexes=nil) const;
bool isForRow(size_t ndx) const {
return row && row.get_index() == ndx;
}
void recordObserver(realm::Row& row, RLMClassInfo *objectInfo, RLMObjectSchema *objectSchema, NSString *keyPath);
void removeObserver();
bool hasObservers() const { return observerCount > 0; }
// valueForKey: on observed object and array properties needs to return the
// same object each time for KVO to work at all. Doing this all the time
// requires some odd semantics to avoid reference cycles, so instead we do
// it only to the extent specifically required by KVO. In addition, we
// need to continue to return the same object even if this row is deleted,
// or deleting an object with active observers will explode horribly.
// Once prepareForInvalidation() is called, valueForKey() will always return
// the cached value for object and array properties without checking the
// backing row to verify it's up-to-date.
//
// prepareForInvalidation() must be called on the head of the linked list
// (i.e. on the object pointed to directly by the object schema)
id valueForKey(NSString *key);
void prepareForInvalidation();
private:
// Doubly-linked-list of observed objects for the same row as this
RLMObservationInfo *next = nullptr;
RLMObservationInfo *prev = nullptr;
// Row being observed
realm::Row row;
RLMClassInfo *objectSchema = nullptr;
// Object doing the observing
__unsafe_unretained id object = nil;
// valueForKey: hack
bool invalidated = false;
size_t observerCount = 0;
NSString *lastKey = nil;
__unsafe_unretained RLMProperty *lastProp = nil;
// objects returned from valueForKey() to keep them alive in case observers
// are added and so that they can still be accessed after row is detached
NSMutableDictionary *cachedObjects;
void setRow(realm::Table &table, size_t newRow);
template<typename F>
void forEach(F&& f) const {
// The user's observation handler may release their last reference to
// the object being observed, which will result in the RLMObservationInfo
// being destroyed. As a result, we need to retain the object which owns
// both `this` and the current info we're looking at.
__attribute__((objc_precise_lifetime)) id self = object, current;
for (auto info = prev; info; info = info->prev) {
current = info->object;
f(info->object);
}
for (auto info = this; info; info = info->next) {
current = info->object;
f(info->object);
}
}
// Default move/copy constructors don't work due to the intrusive linked
// list and we don't need them
RLMObservationInfo(RLMObservationInfo const&) = delete;
RLMObservationInfo(RLMObservationInfo&&) = delete;
RLMObservationInfo& operator=(RLMObservationInfo const&) = delete;
RLMObservationInfo& operator=(RLMObservationInfo&&) = delete;
};
// Get the the observation info chain for the given row
// Will simply return info if it's non-null, and will search ojectSchema's array
// for a matching one otherwise, and return null if there are none
RLMObservationInfo *RLMGetObservationInfo(RLMObservationInfo *info, size_t row, RLMClassInfo& objectSchema);
// delete all objects from a single table with change notifications
void RLMClearTable(RLMClassInfo &realm);
// invoke the block, sending notifications for cascading deletes/link nullifications
void RLMTrackDeletions(RLMRealm *realm, dispatch_block_t block);
std::vector<realm::BindingContext::ObserverState> RLMGetObservedRows(RLMSchemaInfo const& schema);
void RLMWillChange(std::vector<realm::BindingContext::ObserverState> const& observed, std::vector<void *> const& invalidated);
void RLMDidChange(std::vector<realm::BindingContext::ObserverState> const& observed, std::vector<void *> const& invalidated);